BucketReady
0steps
0load count
—top Achilles
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On the floor

Load countCuts
L0.0×
R0.0×
Achilles, last step ·
0load count ·
0steps
0cuts
0hard stops
—top Achilles
—top landing
Cuts, stops and landings

One broadcast camera with players about 200 pixels tall, so these are estimates. Hawk-Eye's 3-D skeletons make them sharper.

0:00 Each step's Achilles peak · left right · cut or stop · load so far 0

Legs

LLeft
0.0×
Achilles, last step
Knee
0.0×
Ground
0.0×
Steps
0
0 load count
RRight
0.0×
Achilles, last step
Knee
0.0×
Ground
0.0×
Steps
0
0 load count

Peak force on the last step, in body weights. Estimated from the camera.

Round 1

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L
0
R
0
Watching for 5 steps on each leg
Call ready
Protecting left
LRL vs R
Ground force Left Right body weights · last 6 s