On the floor
One broadcast camera with players about 200 pixels tall, so these are estimates. Hawk-Eye's 3-D skeletons make them sharper.
One broadcast camera with players about 200 pixels tall, so these are estimates. Hawk-Eye's 3-D skeletons make them sharper.
Peak force on the last step, in body weights. Estimated from the camera.
| L | R | L vs R |
|---|
Point a camera at the player's whole body, feet included. Nothing is worn, and video never leaves this device.
Normal speed, not slow motion. 60 fps is best. Front or back views see both legs equally.
Every player on the floor, tracked and named by jersey number, with their leg load, cuts and stops.
The same physics runs on game film and on a live camera. Everything runs on this laptop.
Game film: San José State broadcasts (Mountain West, ACC and Big 12 replays) for a private team demo, and the 2024 Armed Forces Championship (U.S. Department of Defense via DVIDS, public domain; its use doesn't imply DoD endorsement). Every player label was checked by eye. Estimates from video; a force plate is the check.